added mesh rendering

This commit is contained in:
2025-05-28 14:36:57 +03:00
parent 60fa98e240
commit b83078553e
53 changed files with 1436 additions and 363 deletions

View File

@@ -5,11 +5,7 @@
#include "console.h"
#include "tier1/commandline.h"
#include "X11/X.h"
#include "X11/Xlib.h"
#include "vulkan/vulkan.h"
#include "vulkan/vulkan_core.h"
#include "vulkan/vulkan_xlib.h"
#define VULKAN_RENDERING_IMPL
#include "vk_video.h"
@@ -21,31 +17,6 @@
#include "cglm/affine.h"
#include "cglm/cglm.h"
extern Display* g_xdisplay;
extern int g_xscreen;
extern Window g_xroot;
extern Window g_xwin;
extern VkInstance g_vkInstance;
extern VkPhysicalDevice g_vkPhysicalDevice;
extern VkDevice g_vkDevice;
extern uint32_t g_drawfamily;
extern VkQueue g_drawQueue;
extern uint32_t g_presentfamily;
extern VkQueue g_presentQueue;
extern VmaAllocator g_allocator;
extern VkSurfaceKHR g_surface;
extern VkSwapchainKHR g_swapchain;
extern VkCommandPool g_vkCommandPool;
extern VkCommandBuffer g_vkCommandBuffer;
extern VkImageView g_swapchainImageView;
extern VkImage g_swapchainImage;
extern uint32_t g_nWindowWidth;
extern uint32_t g_nWindowHeight;
class CVertexBuffer: public IVertexBuffer
{
public:
@@ -70,3 +41,42 @@ class CTexture: public ITexture
public:
vk_image2d_t image;
};
extern VkInstance g_vkInstance;
extern VkPhysicalDevice g_vkPhysicalDevice;
extern VkDevice g_vkDevice;
extern uint32_t g_drawfamily;
extern VkQueue g_drawQueue;
extern uint32_t g_presentfamily;
extern VkQueue g_presentQueue;
extern VmaAllocator g_allocator;
extern VkSurfaceKHR g_surface;
extern VkSwapchainKHR g_swapchain;
extern VkCommandPool g_vkCommandPool;
extern VkCommandBuffer g_vkCommandBuffer;
extern VkImageView g_swapchainImageView;
extern VkImage g_swapchainImage;
extern bool g_bConfigNotify;
extern uint32_t g_nWindowWidth;
extern uint32_t g_nWindowHeight;
extern VkSampler g_invalidTextureSampler;
extern IMaterial *g_pDefaultMaterial;
extern IMaterial *g_pCurrentMaterial;
extern CUtlVector<ITexture*> g_textures;
struct CameraProjection {
mat4 viewprojection;
};
extern vk_buffer_t g_cameraProperties;
extern CameraProjection *g_cameraDataMap;
extern vk_image2d_t g_meshdepth;
extern vk_image2d_t g_meshcolor;