added mesh rendering

This commit is contained in:
2025-05-28 14:36:57 +03:00
parent 60fa98e240
commit b83078553e
53 changed files with 1436 additions and 363 deletions

View File

@@ -0,0 +1,15 @@
#pragma once
struct VertexOutput
{
float4 position: SV_Position;
float2 uv: TEXCOORD0;
};
struct PushConstants
{
float4x4 modelMatrix;
uint albedoID;
uint roughnessID;
uint metalnessID;
};