added mesh rendering

This commit is contained in:
2025-05-28 14:36:57 +03:00
parent 60fa98e240
commit b83078553e
53 changed files with 1436 additions and 363 deletions

View File

@@ -1,6 +1,7 @@
#ifndef ENGINE_H
#define ENGINE_H
/* for windows as it sucks */
#include "tier0/platform.h"
class CBaseEntity;
@@ -17,11 +18,9 @@ public:
interface IIEngine
{
public:
static void PrecacheModel( const char *psz );
static void PrecacheSound( const char *psz );
static CBaseEntity *SpawnEntity( const char *szName );
static void DestroyEntity( CBaseEntity *pEntity );
};
#endif