added mesh rendering
This commit is contained in:
@@ -1,7 +1,8 @@
|
||||
#include "god/build.h"
|
||||
#include "god/c.h"
|
||||
#include "god/ld.h"
|
||||
|
||||
char* tier0_dll = 0;
|
||||
char* tier0_lib = 0;
|
||||
void tier0_build(struct build_data b)
|
||||
{
|
||||
char* files[] = {
|
||||
@@ -33,9 +34,9 @@ void tier0_build(struct build_data b)
|
||||
NULL,
|
||||
};
|
||||
|
||||
tier0_dll = ld_link_project(o, (struct link_settings){
|
||||
tier0_lib = ld_link_project(o, (struct link_settings){
|
||||
.type = LINK_TYPE_DYNAMIC,
|
||||
.libs = libs,
|
||||
});
|
||||
mv("build/"GAME_NAME"/game/bin/libtier0.so",tier0_dll);
|
||||
}
|
||||
mv("build/"GAME_NAME"/game/bin/libtier0.so",tier0_lib);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user