work on openxr controllers

This commit is contained in:
2026-06-15 03:49:11 +03:00
parent b8aa36ccc0
commit c51080a903
16 changed files with 1030 additions and 75 deletions

View File

@@ -49,6 +49,7 @@ DECLARE_BUILD_STAGE(install_game)
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/physics");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/fonts");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/sounds");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/openxr");
filesystem2->CopyFile(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/default.cfg");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "build/funnygame/assets/shaders");
if (Target_t::DefaultTarget().kernel == TARGET_KERNEL_WINDOWS)