added material rendering
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@@ -1,4 +1,5 @@
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{
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"shader": "funny_basic_pbr",
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"AlbedoTexture": "game/core/textures/bricks.png"
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"AlbedoTexture": "game/core/textures/cat.png",
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"AlbedoMultiplier": [1,1,1,1]
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}
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