added ui rendering

This commit is contained in:
2025-07-14 21:56:10 +03:00
parent 7c2b65d079
commit d6100a8752
17 changed files with 254 additions and 33 deletions

View File

@@ -5,6 +5,7 @@
#include "rendering.h"
#include "input.h"
#include "fgui/widget.h"
#include "fgui/rect.h"
#include "fgui/label.h"
#include "mesh.h"
@@ -23,14 +24,18 @@ public:
void C_MOBAPlayer::Precache()
{
}
CFGUI_Rect *pRect = new CFGUI_Rect();
CFGUI_Label *pText = new CFGUI_Label();
void C_MOBAPlayer::Spawn()
{
pText->SetFont("fonts/IBMPlexMono-Regular");
pText->SetPosition(100, 100);
pText->SetLabelSize(15);
pText->SetLabel("Hello, world!");
pRect->SetPosition(0, 0);
pRect->SetSize(200, 200);
pRect->SetBoxColor(0, 1, 0, 1);
pText->SetFont("fonts/IBMPlexMono-Regular");
pText->SetPosition(0, 0);
pText->SetLabelSize(15);
pText->SetLabel("Hello world!");
float cubeVertices[] = {
// Front face