added renderpass manager
This commit is contained in:
@@ -85,9 +85,9 @@ void CClientGameBridge::Init()
|
||||
g_pKotUI->ConnectInterface(g_pRenderContext, RENDER_CONTEXT_INTERFACE_VERSION);
|
||||
g_pKotUI->Init();
|
||||
|
||||
//g_pXRManager->ConnectInterface(g_pRenderContext, RENDER_CONTEXT_INTERFACE_VERSION);
|
||||
//g_pXRManager->Init();
|
||||
//g_pRenderContext->ConnectInterface(g_pXRManager, XR_INTERFACE_VERSION);
|
||||
g_pXRManager->ConnectInterface(g_pRenderContext, RENDER_CONTEXT_INTERFACE_VERSION);
|
||||
g_pXRManager->Init();
|
||||
g_pRenderContext->ConnectInterface(g_pXRManager, XR_INTERFACE_VERSION);
|
||||
|
||||
|
||||
g_pWorldRenderer->Init();
|
||||
@@ -96,7 +96,6 @@ void CClientGameBridge::Init()
|
||||
m_pMainViewport->SetPosition({0,0,0});
|
||||
m_pMainViewport->SetRotation({0,0,0,1});
|
||||
|
||||
/*
|
||||
IXRHeadset *pHeadSet = g_pXRManager->GetHeadset(0);
|
||||
if (pHeadSet)
|
||||
{
|
||||
@@ -118,7 +117,6 @@ void CClientGameBridge::Init()
|
||||
pHeadSet->GetController(i)->SetInputCallback(XRInputCallback);
|
||||
V_printf("callback set on %p\n", pHeadSet->GetController(i));
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void CClientGameBridge::Tick( float fDelta )
|
||||
@@ -168,7 +166,7 @@ void CClientGameBridge::Frame( float fDelta )
|
||||
TryToConnectToServer();
|
||||
|
||||
|
||||
//g_pXRManager->Frame();
|
||||
g_pXRManager->Frame();
|
||||
|
||||
INetworkBase *pCurrentServer = g_pServerBridge;
|
||||
pCurrentServer = g_pServerBridge;
|
||||
|
||||
Reference in New Issue
Block a user