android port

This commit is contained in:
2026-08-28 21:23:08 +03:00
parent aaf298d8cc
commit eef7d2b046
41 changed files with 1428 additions and 142 deletions
+4
View File
@@ -33,6 +33,10 @@ DECLARE_BUILD_STAGE(engine)
"openxr.cpp",
};
if (ldProject.m_target.kernel == TARGET_KERNEL_ANDROID)
{
compileProject.files.AppendTail("filesystem_android.cpp");
}
if ( GET_PROJECT_VALUE(config, "steam") == "true" )
{
+1 -1
View File
@@ -11,7 +11,7 @@ void CClientGameDLL::Init()
CreateInterfaceFn pfnServerFactory = Sys_GetFactory("client");
IEngineBridge *pEngineBridge = (IEngineBridge*)pfnServerFactory(ENGINE_BRIDGE_INTERFACE_VERSION, NULL);
IEngineBridge *pEngineBridge = (IEngineBridge*)pfnServerFactory(CLIENT_ENGINE_BRIDGE_INTERFACE_VERSION, NULL);
pEngineBridge->ConnectInterface(FILESYSTEM_INTERFACE_VERSION, filesystem);
pEngineBridge->ConnectInterface(RENDER_CONTEXT_INTERFACE_VERSION, m_pRenderContext);
-2
View File
@@ -151,8 +151,6 @@ extern "C" void FunnyMain( int argc, char **argv )
g_pWindowManager->Frame(fDelta);
g_pClientGame->m_pBridge->Frame(fDelta);
g_pRenderContext->Frame(fDelta);
fCurrent = Plat_GetTime();
}
Console()->Execute();
+139
View File
@@ -0,0 +1,139 @@
#include "tier2/ifilesystem.h"
#include "tier1/interface.h"
#include "android/asset_manager.h"
#include "android/android_native_app_glue.h"
class CAndroidFileHandle : public IFileHandle
{
public:
AAsset *m_pFile;
size_t m_nSize;
};
class CAndroidDirectoryHandle: public IDirectoryHandle
{
public:
};
#include "android/log.h"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, "funnygame", __VA_ARGS__)
extern struct android_app *g_android_app;
class CAndroidFileSystem : public IFileSystem
{
public:
virtual void Init() override {
};
virtual void Shutdown() override {};
virtual IFileHandle *Open( const char *szFileName, int eOpCode ) override
{
LOGI("Opening file: %s", szFileName);
FILE *pFile;
CAndroidFileHandle *pHandle = NULL;
switch (eOpCode)
{
case FILEMODE_READ:
break;
default:
return 0;
}
pHandle = new CAndroidFileHandle;
pHandle->m_pFileSystem = this;
pHandle->m_pFile = AAssetManager_open(g_android_app->activity->assetManager, szFileName, AASSET_MODE_RANDOM);
LOGI("Opened file: %p", pHandle->m_pFile);
pHandle->m_nSize = AAsset_getLength64(pHandle->m_pFile);
return pHandle;
}
virtual size_t Write( IFileHandle *pFile, const void *pData, size_t nDataSize ) override
{
}
virtual size_t Read( IFileHandle *pFile, void *pData, size_t nDataSize ) override
{
CAndroidFileHandle *pHandle = (CAndroidFileHandle*)pFile;
if (!pHandle)
return 0;
return AAsset_read(pHandle->m_pFile, pData, nDataSize);
}
virtual size_t Seek( IFileHandle *pFile, ESeekMode eSeekMode, size_t nOffset ) override
{
CAndroidFileHandle *pHandle = (CAndroidFileHandle*)pFile;
int eLibcSeekMode = 0;
if (!pHandle)
return 0;
switch (eSeekMode) {
case SEEKMODE_RELATIVE_CURRENT:
eLibcSeekMode = SEEK_CUR;
break;
case SEEKMODE_RELATIVE_END:
eLibcSeekMode = SEEK_END;
break;
case SEEKMODE_RELATIVE_START:
eLibcSeekMode = SEEK_SET;
break;
}
return AAsset_seek64(pHandle->m_pFile, nOffset, eLibcSeekMode);
}
virtual size_t Tell( IFileHandle *pFile ) override
{
CAndroidFileHandle *pHandle = (CAndroidFileHandle*)pFile;
if (!pHandle)
return 0;
return AAsset_seek64(pHandle->m_pFile, 0, SEEK_CUR);
}
virtual size_t Size( IFileHandle *pFile ) override
{
CAndroidFileHandle *pHandle = (CAndroidFileHandle*)pFile;
if (!pHandle)
return 0;
return pHandle->m_nSize;
}
virtual void Close( IFileHandle *pFile ) override
{
CAndroidFileHandle *pHandle = (CAndroidFileHandle*)pFile;
if (!pHandle)
return;
AAsset_close(pHandle->m_pFile);
delete pHandle;
}
virtual CUtlBuffer<unsigned char> Read( IFileHandle *pFile ) override { return {}; };
virtual const char *ReadString( IFileHandle *pFile ) override {
char *szData = NULL;
size_t uSize = Size(pFile);
szData = (char*)V_malloc(uSize+1);
Read(pFile, szData,uSize);
szData[uSize] = 0;
return szData;
};
virtual size_t PrintF( IFileHandle *pFile, const char *szFormat, ... ) override
{
return 0;
}
virtual IDirectoryHandle *OpenDir( const char *szDirName ) override
{
return NULL;
};
virtual void CloseDir( IDirectoryHandle *pDir ) override
{
};
};
EXPOSE_INTERFACE(CAndroidFileSystem, IFileSystem, FILESYSTEM_INTERFACE_VERSION)
+1 -2
View File
@@ -7,10 +7,9 @@
void CServerGameDLL::Init()
{
CreateInterfaceFn pfnServerFactory = Sys_GetFactory("server");
IEngineBridge *pEngineBridge = (IEngineBridge*)pfnServerFactory(ENGINE_BRIDGE_INTERFACE_VERSION, NULL);
IEngineBridge *pEngineBridge = (IEngineBridge*)pfnServerFactory(SERVER_ENGINE_BRIDGE_INTERFACE_VERSION, NULL);
pEngineBridge->ConnectInterface(FILESYSTEM_INTERFACE_VERSION, filesystem);
pEngineBridge->ConnectInterface("EngineConstants", m_pEngineConsts);
pEngineBridge->ConnectInterface(FILESYSTEM_INTERFACE_VERSION, filesystem);
pEngineBridge->Init();
m_pBridge = pEngineBridge;
}