android port
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@@ -367,7 +367,7 @@ void CFunnyWorldRenderer::Frame( float fDelta )
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v->m_pDepth,
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LOAD_MODE_CLEAR,
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STORE_MODE_STORE,
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{.depth = 0},
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{.depth = 1},
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};
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BeginInfo begin = {};
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begin.uWidth = uWidth;
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