android port

This commit is contained in:
2026-08-28 21:23:08 +03:00
parent aaf298d8cc
commit eef7d2b046
41 changed files with 1428 additions and 142 deletions
+10 -1
View File
@@ -33,7 +33,6 @@ CUtlVector<CUtlString> RenderContextVulkan_CompiledFiles = {
"vulkan/commands/base.cpp",
"vulkan/libraries/raster.cpp",
EXTERNAL"volk/volk.c",
"gamewindow_sdl.cpp",
"stb.c",
};
@@ -89,6 +88,16 @@ DECLARE_BUILD_STAGE(RenderSystemVulkan)
compileProject.m_szName = "RenderSystemVulkan";
compileProject.files = RenderContextVulkan_CompiledFiles;
if (Target_t::DefaultTarget().kernel == TARGET_KERNEL_ANDROID)
{
compileProject.files.AppendTail("gamewindow_android.cpp");
compileProject.macros = {
(C_Macro_t){"VK_USE_PLATFORM_ANDROID_KHR"}
};
}
else
compileProject.files.AppendTail("gamewindow_sdl.cpp");
compileProject.includeDirectories = {
"../public",
FUNNYSTDLIB"public",
+224
View File
@@ -0,0 +1,224 @@
#include "android/android_native_app_glue.h"
#include "materialsystem/igamewindow.h"
#include "tier0/lib.h"
#include "tier0/platform.h"
#include "tier1/interface.h"
#include "tier1/utlvector.h"
#include "volk.h"
extern struct android_app *g_android_app;
class CAndroidGameWindow: public IGameWindow
{
public:
virtual void Init() override;
virtual void Shutdown() override;
virtual void Frame( float fDelta ) override;
virtual uint32_t GetRenderWidth() override;
virtual uint32_t GetRenderHeight() override;
virtual bool BRenderSizeUpdated() override;
virtual void SetOutputImage( IImage *pImage ) override;
virtual IImage *GetOutputImage() override;
virtual void SetKeyCallback( KeyCallbackFn fn ) override;
virtual void SetAxisCallback( AxisCallbackFn fn ) override;
virtual void *CreateVulkanSurface( void *pInstance ) override;
virtual void DestroyVulkanSurface( void *pInstance ) override;
virtual bool IsValid() override;
KeyCallbackFn m_fnKeyCallback = NULL;
AxisCallbackFn m_fnAxisCallback = NULL;
bool m_bWindowSizeUpdated;
uint32_t m_uRenderWidth;
uint32_t m_uRenderHeight;
bool m_bIsValid = false;
private:
VkSurfaceKHR m_hSurface = NULL;
IImage *m_pOutputImage = NULL;
};
void CAndroidGameWindow::Init()
{
m_uRenderWidth = 1280;
m_uRenderHeight = 720;
}
void CAndroidGameWindow::Shutdown()
{
}
void CAndroidGameWindow::Frame( float fDelta )
{
}
uint32_t CAndroidGameWindow::GetRenderWidth()
{
return m_uRenderWidth;
}
uint32_t CAndroidGameWindow::GetRenderHeight()
{
return m_uRenderHeight;
}
bool CAndroidGameWindow::BRenderSizeUpdated()
{
return m_bWindowSizeUpdated;
}
void CAndroidGameWindow::SetOutputImage( IImage *pImage )
{
m_pOutputImage = pImage;
}
IImage *CAndroidGameWindow::GetOutputImage()
{
return m_pOutputImage;
}
void CAndroidGameWindow::SetKeyCallback( KeyCallbackFn fn )
{
m_fnKeyCallback = fn;
}
void CAndroidGameWindow::SetAxisCallback( AxisCallbackFn fn )
{
m_fnAxisCallback = fn;
}
void *CAndroidGameWindow::CreateVulkanSurface( void *pInstance )
{
VkAndroidSurfaceCreateInfoKHR ci = {};
ci.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
ci.window = g_android_app->window;
vkCreateAndroidSurfaceKHR((VkInstance)pInstance, &ci, NULL, &m_hSurface);
return m_hSurface;
}
void CAndroidGameWindow::DestroyVulkanSurface( void *pInstance )
{
vkDestroySurfaceKHR((VkInstance)pInstance, m_hSurface, NULL);
}
bool CAndroidGameWindow::IsValid()
{
return m_bIsValid;
}
class CAndroidGameWindowManager: public IGameWindowManager
{
public:
virtual void Init() override;
virtual void Frame( float fDelta ) override;
virtual void Shutdown() override;
virtual IGameWindow *CreateWindow() override;
virtual void DestroyWindow( IGameWindow* pWindow ) override;
virtual int GetVulkanInstanceExtensionCount() override;
virtual const char **GetVulkanInstanceExtensions() override;
CAndroidGameWindow m_window;
private:
};
IGameWindowManager *GameWindowManager()
{
static CAndroidGameWindowManager mgr;
return &mgr;
}
EXPOSE_INTERFACE_FN(GameWindowManager, IGameWindowManager, GAME_WINDOW_MANAGER_INTERFACE_VERSION)
#include "android/log.h"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, "funnygame", __VA_ARGS__)
static void HandleAndroidEvent(android_app* app, int32_t cmd) {
CAndroidGameWindowManager *pMgr = (CAndroidGameWindowManager*)GameWindowManager();
switch (cmd) {
case APP_CMD_INIT_WINDOW:
pMgr->m_window.m_bIsValid = true;
break;
default:
break;
}
}
void CAndroidGameWindowManager::Init()
{
g_android_app->onAppCmd = HandleAndroidEvent;
while (true)
{
int events;
android_poll_source* source;
while (ALooper_pollOnce(0, nullptr, &events, (void**)&source) >= 0) {
if (source) source->process(g_android_app, source);
}
if (m_window.IsValid())
break;
}
}
/*
static EInputButton GetKeyButton( Android_Keycode eCode )
{
}
*/
void CAndroidGameWindowManager::Frame( float fDelta )
{
m_window.m_bWindowSizeUpdated = false;
int events;
android_poll_source* source;
while (ALooper_pollOnce(0, nullptr, &events, (void**)&source) >= 0) {
if (source) source->process(g_android_app, source);
}
LOGI("%u %u", m_window.m_uRenderWidth, m_window.m_uRenderHeight);
uint32_t uNewWidth = ANativeWindow_getWidth(g_android_app->window);
uint32_t uNewHeight = ANativeWindow_getHeight(g_android_app->window);
if (m_window.m_uRenderWidth != uNewWidth || m_window.m_uRenderHeight != uNewHeight)
{
m_window.m_bWindowSizeUpdated = true;
}
m_window.m_uRenderWidth = uNewWidth;
m_window.m_uRenderHeight = uNewHeight;
}
void CAndroidGameWindowManager::Shutdown()
{
}
IGameWindow *CAndroidGameWindowManager::CreateWindow()
{
return &m_window;
}
void CAndroidGameWindowManager::DestroyWindow( IGameWindow* pWindow )
{
pWindow->Shutdown();
}
int CAndroidGameWindowManager::GetVulkanInstanceExtensionCount()
{
return 2;
}
static const char *extensions[] = {
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
VK_KHR_SURFACE_EXTENSION_NAME,
};
const char **CAndroidGameWindowManager::GetVulkanInstanceExtensions()
{
return extensions;
}
+7
View File
@@ -23,6 +23,9 @@ DECLARE_VULKAN_COMMAND(Begin)
{
if (vkCmdBeginRendering || vkCmdBeginRenderingKHR)
{
V_printf("USING DYNAMIC RENDERING\n");
V_printf("%p\n", vkCmdBeginRendering);
V_printf("%p\n", vkCmdBeginRenderingKHR);
VkRenderingInfo stRenderingInfo = {};
CUtlVector<VkRenderingAttachmentInfo> attachments = {};
VkRenderingAttachmentInfo depthAttachment = {};
@@ -75,6 +78,7 @@ DECLARE_VULKAN_COMMAND(Begin)
}
else
{
V_printf("USING RENDERPASS");
CUtlVector<VkAttachmentDescription> attachments = {};
CUtlVector<VkAttachmentReference> input_refs = {};
CUtlVector<VkImageView> image_views = {};
@@ -184,7 +188,10 @@ DECLARE_VULKAN_COMMAND(End)
else if (vkCmdEndRenderingKHR)
vkCmdEndRenderingKHR(hCommandBuffer);
else
{
vkCmdEndRenderPass(hCommandBuffer);
}
}
DECLARE_VULKAN_COMMAND(SetShader)
+8 -1
View File
@@ -8,6 +8,7 @@ void CVkComputeShader::Build()
VulkanInputMetaData_t *pMetaData = (VulkanInputMetaData_t*)m_shader.GetLumpPtr(s->m_nMetadataLump);
VkPipelineLayoutCreateInfo stPipelineLayout = {};
CUtlVector<CUtlVector<VkDescriptorSetLayoutBinding>> bindings = {};
VkShaderModule sm;
for ( int u = 0; u < pMetaData->nDescriptorsCount; u++ )
{
@@ -45,8 +46,14 @@ void CVkComputeShader::Build()
mod.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
mod.pCode = (uint32_t*)m_shader.GetLumpPtr(s->m_nDataLump);
mod.codeSize = m_shader.GetLumpSize(s->m_nDataLump);
if (g_vkAvailableExtensions.bIsSupported_VK_KHR_MAINTENANCE_5)
stage.pNext = &mod;
else
{
vkCreateShaderModule(m_hDevice, &mod, NULL, &sm);
stage.module = sm;
}
stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stage.pNext = &mod;
stage.pName = "main";
stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
+1 -1
View File
@@ -6,6 +6,7 @@ REQUIRED_EXTENSION(VK_EXT_DESCRIPTOR_INDEXING)
REQUIRED_EXTENSION(VK_KHR_TIMELINE_SEMAPHORE )
REQUIRED_EXTENSION(VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS)
OPTIONAL_EXTENSION(VK_KHR_RAY_TRACING_PIPELINE)
OPTIONAL_EXTENSION(VK_KHR_CREATE_RENDERPASS_2)
OPTIONAL_EXTENSION(VK_KHR_ACCELERATION_STRUCTURE)
OPTIONAL_EXTENSION(VK_KHR_DEFERRED_HOST_OPERATIONS)
OPTIONAL_EXTENSION(VK_KHR_BUFFER_DEVICE_ADDRESS)
@@ -14,4 +15,3 @@ OPTIONAL_EXTENSION(VK_KHR_MAINTENANCE_5)
//OPTIONAL_EXTENSION(VK_KHR_DYNAMIC_RENDERING)
//OPTIONAL_EXTENSION(VK_KHR_SYNCHRONIZATION2)
//OPTIONAL_EXTENSION(VK_KHR_COPY_COMMANDS2)
//OPTIONAL_EXTENSION(VK_KHR_DYNAMIC_RENDERING)
@@ -42,6 +42,7 @@ void CVkRenderCommandList::Begin( BeginInfo *pBegin )
output.m_eLoadMode = pBegin->pDepth->eLoadMode;
output.m_eStoreMode = pBegin->pDepth->eStoreMode;
pBeginCommand->stDepthImage = output;
pBeginCommand->bDepthEnabled = true;
}
m_pCurrentBegin = pBeginCommand;
m_pCommandBuffer->AddCommand(pBeginCommand);
+9 -9
View File
@@ -228,7 +228,7 @@ void CVkImage::SetDebugName( const char *szName )
nameInfo.objectHandle = (uint64_t)m_image;
nameInfo.pObjectName = szName;
vkSetDebugUtilsObjectNameEXT(s_vkDevice, &nameInfo);
//vkSetDebugUtilsObjectNameEXT(s_vkDevice, &nameInfo);
}
@@ -807,7 +807,7 @@ void CVkRenderContext::Init()
stInstanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
stInstanceCreateInfo.pApplicationInfo = &stApplicationInfo;
enabledInstanceExtensions.AppendTail(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
enabledInstanceExtensions.AppendTail(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
//enabledInstanceExtensions.AppendTail(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
stInstanceCreateInfo.enabledExtensionCount = enabledInstanceExtensions.GetSize();
stInstanceCreateInfo.ppEnabledExtensionNames = enabledInstanceExtensions.GetData();
@@ -898,12 +898,14 @@ void CVkRenderContext::Init()
vkGetDeviceQueue(s_vkDevice, g_iDrawFamily, 0, &s_vkDrawQueue);
vkGetDeviceQueue(s_vkDevice, g_iPresentFamily, 0, &s_vkPresentQueue);
volkLoadDevice(s_vkDevice);
vkCmdBeginRendering = NULL;
vkCmdEndRendering = NULL;
VmaAllocatorCreateInfo stAllocatorInfo = {};
stAllocatorInfo.flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT
| VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT
;
stAllocatorInfo.vulkanApiVersion = VK_API_VERSION_1_4;
stAllocatorInfo.flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT;
if (g_vkAvailableExtensions.bIsSupported_VK_KHR_MAINTENANCE_5)
stAllocatorInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT;
stAllocatorInfo.vulkanApiVersion = VK_API_VERSION_1_1;
stAllocatorInfo.physicalDevice = s_vkPhysicalDevice;
stAllocatorInfo.device = s_vkDevice;
stAllocatorInfo.instance = s_vkInstance;
@@ -946,7 +948,6 @@ void CVkRenderContext::Frame( float fDeltaTime )
{
uint32_t i;
CUtlVector<VkSwapchainKHR> swapchains = {};
CUtlVector<uint32_t> uImageIndexes = {};
CUtlVector<uint32_t> uSwapchainImageIndexes = {};
CUtlVector<VulkanWindow_t> recreatedWindows = {};
@@ -975,7 +976,6 @@ void CVkRenderContext::Frame( float fDeltaTime )
for ( auto &s: m_renderWindows)
{
swapchains.AppendTail(s.m_swapchain);
uImageIndexes.AppendTail(s.m_uCurrentFrame);
}
uSwapchainImageIndexes.Resize(m_renderWindows.GetSize());
@@ -1092,7 +1092,7 @@ void CVkRenderContext::Frame( float fDeltaTime )
stPresentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
stPresentInfo.swapchainCount = swapchains.GetSize();
stPresentInfo.pSwapchains = swapchains.GetData();
stPresentInfo.pImageIndices = uImageIndexes.GetData();
stPresentInfo.pImageIndices = uSwapchainImageIndexes.GetData();
vkQueuePresentKHR(s_vkPresentQueue, &stPresentInfo);
vkDeviceWaitIdle(s_vkDevice);
+3 -3
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@@ -298,9 +298,9 @@ void CVkShaderLinker::Build()
m_out.m_data = spv.data;
m_out.m_size = spv.count;
IFileHandle *ph = filesystem->Open("a.txt", FILEMODE_WRITE);
filesystem->Write(ph, spv.data, spv.count*4);
filesystem->Close(ph);
//IFileHandle *ph = filesystem->Open("a.txt", FILEMODE_WRITE);
//filesystem->Write(ph, spv.data, spv.count*4);
//filesystem->Close(ph);
mspv_array_destroy(spv);
+13 -1
View File
@@ -70,6 +70,7 @@ void CVkShader::Build()
VkGraphicsPipelineCreateInfo createInfo = {};
CUtlVector<VkPipelineShaderStageCreateInfo> stages = {};
CUtlVector<VkShaderModuleCreateInfo> modules = {};
CUtlVector<VkShaderModule> sms = {};
VkPipelineVertexInputStateCreateInfo vertexInput = {};
VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};
VkPipelineDynamicStateCreateInfo dynamicState = {};
@@ -91,6 +92,7 @@ void CVkShader::Build()
// TODO: Filter by vulkan shaders at some points
stages.Resize(m_shader.m_objects.GetSize());
modules.Resize(m_shader.m_objects.GetSize());
sms.Resize(m_shader.m_objects.GetSize());
for ( int i = 0; i < m_shader.m_objects.GetSize(); i++ )
{
VulkanInputMetaData_t *pMetaData = (VulkanInputMetaData_t*)m_shader.GetLumpPtr(m_shader.m_objects[i].m_nMetadataLump);
@@ -127,11 +129,21 @@ void CVkShader::Build()
bindings[stDescriptor.uSet].AppendTail(bind);
m_bindings.AppendTail(stDescriptor);
}
modules[i] = {};
modules[i].sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
modules[i].pCode = (uint32_t*)m_shader.GetLumpPtr(m_shader.m_objects[i].m_nDataLump);
modules[i].codeSize = m_shader.GetLumpSize(m_shader.m_objects[i].m_nDataLump);
if (!g_vkAvailableExtensions.bIsSupported_VK_KHR_MAINTENANCE_5)
{
VkResult r = vkCreateShaderModule(m_hDevice, &modules[i], NULL, &sms[i]);
VULKAN_RESULT_PRINT(r, vkCreateShaderModule);
}
stages[i] = {};
stages[i].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stages[i].pNext = &modules[i];
if (g_vkAvailableExtensions.bIsSupported_VK_KHR_MAINTENANCE_5)
stages[i].pNext = &modules[i];
else
stages[i].module = sms[i];
stages[i].pName = "main";
stages[i].stage = VulkanGetShaderStage(m_shader.m_objects[i].m_eStage);
}