started working on ini parser
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@@ -5,10 +5,10 @@
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#include "tier1/commandline.h"
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CUtlVector<CUtlString> MaterialSystem_CompiledFiles = {
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"materialsystem/materialsystem.cpp",
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"materialsystem/vulkan/rendercontext.cpp",
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"materialsystem/vulkan/material.cpp",
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"materialsystem/vulkan/materialsystem.cpp",
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"materialsystem/vulkan/shader.cpp",
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"materialsystem/vulkan/vulkan_state.cpp",
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"external/volk/volk.c",
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};
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CUtlString material_lib;
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@@ -23,6 +23,7 @@ DECLARE_BUILD_STAGE(MaterialSystem)
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compileProject.bFPIC = true;
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ldProject = ccompiler->Compile(&compileProject);
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ldProject.linkType = ELINK_STATIC_LIBRARY;
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ldProject.libraries = { "vulkan" };
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CUtlString outputProject = linker->Link(&ldProject);
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material_lib = outputProject;
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