made it work with new fpc
This commit is contained in:
@@ -17,48 +17,22 @@ class CSDLGameWindow: public IGameWindow
|
||||
public:
|
||||
virtual void Init() override;
|
||||
virtual void Shutdown() override;
|
||||
virtual void UpdateWindow() override;
|
||||
virtual void Tick( float fDelta ) override;
|
||||
virtual void Frame( float fDelta ) override;
|
||||
virtual uint32_t GetRenderWidth() override;
|
||||
virtual uint32_t GetRenderHeight() override;
|
||||
|
||||
// Rendering info
|
||||
virtual void SetRenderImage( IImage *pImage ) override;
|
||||
virtual bool BIsRenderResolutionUpdated() override;
|
||||
virtual void GetRenderWidth() override;
|
||||
virtual void GetRenderHeight() override;
|
||||
|
||||
// Vulkan stuff
|
||||
virtual int GetVulkanInstanceExtensionCount() override;
|
||||
virtual const char **GetVulkanInstanceExtensions() override;
|
||||
|
||||
virtual void CreateVulkanSurface( void *pInstance, void *pDevice ) override;
|
||||
virtual void DestroyVulkanSurface( void *pInstance, void *pDevice ) override;
|
||||
|
||||
virtual void *GetVulkanSurface() override;
|
||||
virtual void *GetVulkanFence( int iFrame ) override;
|
||||
virtual void *GetVulkanDrawSemaphore( int iFrame ) override;
|
||||
virtual void *GetVulkanPresentSemaphore( int iFrame ) override;
|
||||
virtual IImage *GetVulkanSwapchainImage( int iFrame ) override;
|
||||
virtual void *CreateVulkanSurface( void *pInstance ) override;
|
||||
virtual void DestroyVulkanSurface( void *pInstance ) override;
|
||||
private:
|
||||
|
||||
VkSurfaceKHR m_hSurface;
|
||||
SDL_Window *m_pWindow;
|
||||
EGraphicsAPI m_ePreferredGraphicsAPI;
|
||||
|
||||
uint32_t m_uRenderWidth;
|
||||
uint32_t m_uRenderHeight;
|
||||
bool m_bIsRenderResolutionUpdated;
|
||||
|
||||
void *m_pVulkanSurface;
|
||||
CUtlVector<IImage*> m_vulkanImages;
|
||||
void *m_pVulkanFences[VULKAN_FRAMES_IN_FLIGHT];
|
||||
void *m_pVulkanPresentSemaphores[VULKAN_FRAMES_IN_FLIGHT];
|
||||
};
|
||||
|
||||
CSDLGameWindow g_sdlGameWindow;
|
||||
IGameWindow *gamewindow = &g_sdlGameWindow;
|
||||
|
||||
|
||||
void CSDLGameWindow::Init()
|
||||
{
|
||||
m_ePreferredGraphicsAPI = GRAPHICS_API_VULKAN;
|
||||
|
||||
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS | SDL_INIT_GAMEPAD))
|
||||
Plat_FatalErrorFunc("SDL_Init: %s\n", SDL_GetError());
|
||||
|
||||
@@ -72,18 +46,14 @@ void CSDLGameWindow::Shutdown()
|
||||
|
||||
}
|
||||
|
||||
void CSDLGameWindow::UpdateWindow()
|
||||
void CSDLGameWindow::Frame( float fDelta )
|
||||
{
|
||||
SDL_Event event;
|
||||
m_bIsRenderResolutionUpdated = false;
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
||||
m_bIsRenderResolutionUpdated = true;
|
||||
m_uRenderWidth = event.window.data1;
|
||||
m_uRenderWidth = event.window.data2;
|
||||
break;
|
||||
case SDL_EVENT_QUIT:
|
||||
SDL_Quit();
|
||||
@@ -94,46 +64,92 @@ void CSDLGameWindow::UpdateWindow()
|
||||
}
|
||||
}
|
||||
}
|
||||
EGraphicsAPI CSDLGameWindow::GetGraphicsAPI()
|
||||
void CSDLGameWindow::Tick( float fDelta )
|
||||
{
|
||||
return GRAPHICS_API_VULKAN;
|
||||
|
||||
};
|
||||
|
||||
uint32_t CSDLGameWindow::GetRenderWidth()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int CSDLGameWindow::GetVulkanInstanceExtensionCount()
|
||||
uint32_t CSDLGameWindow::GetRenderHeight()
|
||||
{
|
||||
if ( m_ePreferredGraphicsAPI != GRAPHICS_API_VULKAN )
|
||||
return -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void *CSDLGameWindow::CreateVulkanSurface( void *pInstance )
|
||||
{
|
||||
SDL_Vulkan_CreateSurface(m_pWindow, (VkInstance)pInstance, NULL, (VkSurfaceKHR*)&m_hSurface);
|
||||
return (void*)m_hSurface;
|
||||
}
|
||||
|
||||
void CSDLGameWindow::DestroyVulkanSurface( void *pInstance )
|
||||
{
|
||||
SDL_Vulkan_DestroySurface((VkInstance)pInstance, (VkSurfaceKHR)m_hSurface, NULL);
|
||||
}
|
||||
|
||||
class CSDLGameWindowManager: public IGameWindowManager
|
||||
{
|
||||
|
||||
virtual void Init() override;
|
||||
virtual void Tick( float fDelta ) override;
|
||||
virtual void Frame( float fDelta ) override;
|
||||
virtual void Shutdown() override;
|
||||
|
||||
virtual IGameWindow *CreateWindow() override;
|
||||
virtual void DestroyWindow( IGameWindow* pWindow ) override;
|
||||
|
||||
virtual int GetVulkanInstanceExtensionCount() override;
|
||||
virtual const char **GetVulkanInstanceExtensions() override;
|
||||
};
|
||||
|
||||
void CSDLGameWindowManager::Init()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CSDLGameWindowManager::Tick( float fDelta )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CSDLGameWindowManager::Frame( float fDelta )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CSDLGameWindowManager::Shutdown()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
IGameWindow *CSDLGameWindowManager::CreateWindow()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CSDLGameWindowManager::DestroyWindow( IGameWindow* pWindow )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
int CSDLGameWindowManager::GetVulkanInstanceExtensionCount()
|
||||
{
|
||||
uint32_t nCount;
|
||||
SDL_Vulkan_GetInstanceExtensions(&nCount);
|
||||
|
||||
return nCount;
|
||||
}
|
||||
|
||||
const char **CSDLGameWindow::GetVulkanInstanceExtensions()
|
||||
const char **CSDLGameWindowManager::GetVulkanInstanceExtensions()
|
||||
{
|
||||
if ( m_ePreferredGraphicsAPI != GRAPHICS_API_VULKAN )
|
||||
return 0;
|
||||
|
||||
uint32_t nCount;
|
||||
return (const char **)SDL_Vulkan_GetInstanceExtensions(&nCount);
|
||||
}
|
||||
|
||||
void CSDLGameWindow::CreateVulkanSurface( void *pInstance )
|
||||
{
|
||||
if ( m_ePreferredGraphicsAPI != GRAPHICS_API_VULKAN )
|
||||
return;
|
||||
|
||||
SDL_Vulkan_CreateSurface(m_pWindow, (VkInstance)pInstance, NULL, (VkSurfaceKHR*)&m_pVulkanSurface);
|
||||
}
|
||||
|
||||
void CSDLGameWindow::DestroyVulkanSurface( void *pInstance )
|
||||
{
|
||||
SDL_Vulkan_DestroySurface((VkInstance)pInstance, (VkSurfaceKHR)m_pVulkanSurface, NULL);
|
||||
}
|
||||
|
||||
void *CSDLGameWindow::GetVulkanSurface()
|
||||
{
|
||||
return m_pVulkanSurface;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user