fixed windows builds

This commit is contained in:
2025-07-20 00:45:31 +03:00
parent 070c3ff309
commit fb4c201921
26 changed files with 519 additions and 338 deletions

View File

@@ -177,7 +177,7 @@ void IInput::KeyEvent( EInputKey key, EKeyEventType event )
if (event == KEY_EVENT_TYPE_DOWN && key == KEY_F11)
{
IConsole::AddCommand("exit;");
Console()->AddCommand("exit;");
return;
}
@@ -185,12 +185,12 @@ void IInput::KeyEvent( EInputKey key, EKeyEventType event )
if (g_inputModeStack[g_inputModeStack.GetSize()-1] == INPUT_MODE_GAME)
{
if (event == KEY_EVENT_TYPE_DOWN) {
IConsole::AddCommand(g_bindings[key]);
IConsole::AddCommand(";");
Console()->AddCommand(g_bindings[key]);
Console()->AddCommand(";");
}
if (event == KEY_EVENT_TYPE_UP)
{
auto binding = IConsole::ParseCommandLine(g_bindings[key]);
auto binding = Console()->ParseCommandLine(g_bindings[key]);
if (binding.GetSize()==0)
return;
if (binding[0].GetSize() == 0)
@@ -199,8 +199,8 @@ void IInput::KeyEvent( EInputKey key, EKeyEventType event )
{
CUtlString command = binding[0][0];
command.GetString()[0] = '-';
IConsole::AddCommand(command);
IConsole::AddCommand(";");
Console()->AddCommand(command);
Console()->AddCommand(";");
}
}
}