fixed windows builds
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@@ -15,7 +15,7 @@ DECLARE_GAME_MODE(CTestGameMode, test_gamemode)
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DLL_EXPORT void IGame_Load()
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{
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ILevel::LoadLevel("maps/test_map");
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LevelManager()->LoadLevel("maps/test_map");
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GameModeManager()->StartGameMode("test_gamemode");
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return;
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};
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