//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ // // Purpose: Base class for various game menu screens // // $NoKeywords: $ //============================================================================= #include "stdafx.h" #include "BaseMenu.h" // Static data HGAMEFONT g_hMenuFont = 0; uint64 g_ulLastReturnKeyTick = 0; uint64 g_ulLastKeyDownTick = 0; uint64 g_ulLastKeyUpTick = 0;