//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ // // Purpose: Class for rendering the sun // // $NoKeywords: $ //============================================================================= #ifndef SUN_H #define SUN_H #include "GameEngine.h" #include "SpaceWarEntity.h" #define SUN_VECTOR_SCALE_FACTOR 14 class CSun : public CSpaceWarEntity { public: // Constructor CSun( IGameEngine *pGameEngine ); // Run a frame void RunFrame(); }; #endif // SUN_H