#ifndef LIGHT_H #define LIGHT_H #include "pointentity.h" #include "../shared/light.h" class CBaseLight: public CPointEntity { public: DECLARE_CLASS(CBaseLight, CPointEntity) DECLARE_DATADESC() DECLARE_SERVERCLASS() ColorAlpha m_vColor; float m_fBrightness; float m_fRadius; int m_eLightFlags; bool m_bIsEnabled; }; class CPointLight: public CBaseLight { public: DECLARE_CLASS(CPointLight, CBaseLight); }; #endif