#include "ifilesystem.h" #include "igamewindow.h" #include "tier1/interface.h" #include "tier1/commandline.h" #include "tier0/mem.h" #include "sv_dll.h" extern "C" void FunnyMain( int argc, char **argv ) { CommandLine()->CreateCommandLine(argc, argv); filesystem = (IFileSystem*)CreateInterface(FILESYSTEM_INTERFACE_NAME, NULL); filesystem->Init(); gamewindow = (IGameWindow*)CreateInterface(GAME_WINDOW_INTERFACE_NAME, NULL); gamewindow->Init(); ServerGameDLL()->Init(); for (;;) { gamewindow->UpdateWindow(); }; };