#include "baseentity.h" class C_KBTPlayer: public C_BaseEntity { public: DECLARE_CLASS(C_KBTPlayer, C_BaseEntity) DECLARE_CLIENTCLASS() virtual ~C_KBTPlayer() override; virtual void Precache() override; virtual void Spawn() override; void Frame( float fDelta ); }; class C_KBRPlayer_Controller: public C_BaseEntity { public: DECLARE_CLASS(C_KBTPlayer, C_BaseEntity) DECLARE_CLIENTCLASS() virtual ~C_KBRPlayer_Controller() override; virtual void Precache() override; virtual void Spawn() override; void Frame( float fDelta ); };