#ifndef SV_DLL_H #define SV_DLL_H #include "iappsystem.h" #define SERVER_DLL_INTERFACE_NAME "ServerGameDLL001" class CServerGameDLL: public IAppSystem { public: virtual void Init() override; virtual void Shutdown() override; void GameFrame(); private: void *m_pLibrary; }; CServerGameDLL *ServerGameDLL(); #endif