char* fgui_lib = 0; void fgui_build(struct build_data b) { char* files[] = { "fgui/fgui.cpp", NULL, }; struct C_Macro macros[] = { (struct C_Macro){"TIER0_IMPLEMENTATION","1"}, NULL, }; struct project p = { .b = &b, .files = files, .name = "fgui", }; struct project o = C_compile(p, (struct C_settings){ .generation_flags = C_GENERATION_FLAGS_PIC, .compile_flags = C_COMPILE_FLAGS_WALL, .include_dirs = include_dirs, .macros = macros, }); char* libs[] = { "c", NULL, }; fgui_lib = ld_link_project(o, (struct link_settings){ .type = LINK_TYPE_STATIC, .libs = libs, }); }