#include "fgui/rect.h" void CFGUI_Rect::SetBoxColor( float r, float g, float b, float a ) { m_fBoxColor[0] = r; m_fBoxColor[1] = g; m_fBoxColor[2] = b; m_fBoxColor[3] = a; }; void CFGUI_Rect::Event( FGUI_Event_t event ) { } void CFGUI_Rect::Draw() { IFGUI::SetRectColor(m_fBoxColor[0],m_fBoxColor[1],m_fBoxColor[2],m_fBoxColor[3]); IFGUI::DrawRect(m_iPosition[0],m_iPosition[1],m_iSize[0],m_iSize[1]); } void CFGUI_Rect::Frame() { };