#include "c.h" #include "filesystem.h" #include "helper.h" #include "tier1/utlvector.h" #include "libgen.h" struct ClangFile_t { CUtlString m_szName; CUtlVector m_szArguments; }; CUtlVector g_clangFiles; CLDProject CCProject::Compile() { CLDProject proj = {}; proj.m_szName = m_szName; unsigned int hash = GenerateProjectHash(); for (auto &file: files) { CUtlString szOutputFile = CUtlString("%s/cc/%u/%s.o",FPC_TEMPORAL_DIRNAME, hash, file.GetString()); CUtlString szOutputDir = szOutputFile; szOutputDir = dirname(szOutputDir); IFileSystem2::MakeDirectory(szOutputDir); CUtlVector args = { "-c", "-o", szOutputFile, file, }; if (bFPIC) args.AppendTail("-fPIC"); if (bFPIE) args.AppendTail("-fPIE"); for (auto ¯o: macros) { args.AppendTail("-D"); args.AppendTail(CUtlString("%s=%s", (char*)macro.szName, (char*)macro.szValue)); } for (auto &include: includeDirectories) { args.AppendTail("-I"); args.AppendTail(include); } for (auto &include: includeFiles) { args.AppendTail("-include"); args.AppendTail(include); } IRunner::Run("clang", args); proj.objects.AppendTail((CObject){szOutputFile}); ClangFile_t file = {}; file.m_szName = m_szName; file.m_szArguments = args; g_clangFiles.AppendTail(file); } return proj; }