#include "console.h" #include "gamemode.h" #include "tier0/platform.h" #include "engine.h" #include "level.h" #include "stdio.h" #include "tier0/lib.h" CGameMode testMode; DLL_EXPORT void IGame_Load() { ILevel::LoadLevel("maps/test_map"); IGameModeManager::StartGameMode(&testMode); return; };