#include "kotgui/kotgui.h" class CKotUIManager: public IKotUIManager { public: virtual void BeginDrawing() = 0; virtual void EndDrawing() = 0; virtual IRenderContext *GetContext() = 0; virtual IShader *GetShader( EKotUIShader eShader ) = 0; virtual IRenderCommandList *GetCommandList() = 0; }; namespace kotgui { void DrawText( Alignment_t position, Alignment_t offset, float fRotation, Color4 color, uint32_t *pText, uint32_t uSize, IRenderFont *pFont, float fTextSize ) { } }