Files
funnygame/game/server/milmoba/player.h
2026-04-12 14:52:33 +03:00

26 lines
458 B
C++

#ifndef MILMOBA_PLAYER_H
#define MILMOBA_PLAYER_H
#include "physicsprop.h"
class CMOBAPlayer: public CBaseModelEntity
{
public:
DECLARE_CLASS(CMOBAPlayer, CBaseModelEntity);
DECLARE_DATADESC();
DECLARE_SERVERCLASS()
CMOBAPlayer();
virtual ~CMOBAPlayer();
virtual void Spawn( void ) override;
void Think( float fDelta );
static bool CheckMask( HCollider hCollider );
private:
Vector m_vMovementVector = {};
HShape m_hCuboid = NULL;
};
#endif