Files
funnygame/materialsystem/materialsystem.cpp
2026-02-05 11:10:40 +02:00

31 lines
597 B
C++

#include "materialsystem/imaterialsystem.h"
#include "materialsystem/igamewindow.h"
class CMaterialSystem: public IMaterialSystem
{
public:
virtual void Init() override;
virtual void Frame( float fTime ) override;
virtual void Shutdown() override;
virtual void RenderGameWindow( IGameWindow *pWindow ) override;
};
EXPOSE_INTERFACE(CMaterialSystem, IMaterialSystem, MATERIAL_SYSTEM_INTERFACE_VERSION)
void CMaterialSystem::Init()
{
}
void CMaterialSystem::Frame( float fTime )
{
}
void CMaterialSystem::RenderGameWindow( IGameWindow *pWindow )
{
}
void CMaterialSystem::Shutdown()
{
}