Files
funnygame/game/server/milmoba/player.h
2026-03-08 18:57:00 +02:00

20 lines
342 B
C++

#ifndef MILMOBA_PLAYER_H
#define MILMOBA_PLAYER_H
#include "physicsprop.h"
class CMOBAPlayer: public CBaseModelEntity
{
public:
DECLARE_CLASS(CMOBAPlayer, CBaseModelEntity);
DECLARE_DATADESC();
DECLARE_SERVERCLASS()
virtual void Spawn( void ) override;
void Think( float fDelta );
private:
Vector m_vMovementVector = {};
};
#endif