Files
funnygame/public/trig.h
2026-02-28 21:07:44 +02:00

33 lines
314 B
C

#ifndef TRIG_H
#define TRIG_H
struct Vector {
float x;
float y;
float z;
};
struct Color {
float r;
float g;
float b;
};
struct ColorAlpha {
float r;
float g;
float b;
float a;
};
struct QAngle {
float pitch;
float yaw;
float roll;
};
struct Quat {
float x;
float y;
float z;
float w;
};
#endif