Files
funnygame/fpc/library/windows/c.cpp
2025-10-29 13:41:59 +02:00

178 lines
4.8 KiB
C++

#include "tier0/mem.h"
#include "winerunner.h"
#include "c.h"
#include "helper.h"
#include "obj.h"
#include "target.h"
#include "tier0/lib.h"
#include "tier0/mem.h"
#include "tier0/platform.h"
#include "tier1/commandline.h"
#include "tier1/interface.h"
#include "tier1/utlstring.h"
#include "tier1/utlvector.h"
#include "libgen.h"
#include "ctype.h"
struct ClangFile_t
{
CUtlString m_szName;
CUtlVector<CUtlString> m_szArguments;
};
class CMSVCCompiler : public ICCompiler
{
public:
virtual LinkProject_t Compile( CProject_t *pProject ) override;
virtual void GenerateLinterData( void ) override;
};
EXPOSE_INTERFACE(CMSVCCompiler, ICCompiler, MSVC_C_COMPILER_INTERFACE_NAME);
/*
CUtlVector<ClangFile_t> g_msvcFiles;
*/
LinkProject_t CMSVCCompiler::Compile( CProject_t *pProject )
{
if (pProject->m_szName == 0)
{
Plat_FatalErrorFunc("m_szName must be present\n");
}
if (pProject->m_target.kernel != TARGET_KERNEL_WINDOWS_MSVC)
{
Plat_FatalErrorFunc("target must be TARGET_KERNEL_WINDOWS_MSVC\n");
}
LinkProject_t proj = {};
proj.m_szName = pProject->m_szName;
proj.m_target = pProject->m_target;
proj.m_androidmanifest = pProject->m_androidmanifest;
unsigned int hash = pProject->GenerateProjectHash();
if (!g_pConfig)
Plat_FatalErrorFunc(".fpccfg was not found\n");
IINISection *pSection = g_pConfig->GetSection("MSVC_C_COMPILER_INTERFACE_NAME");
if (!pSection)
Plat_FatalErrorFunc("MSVC_C_COMPILER_INTERFACE_NAME was not found in .fpccfg\n");
CUtlString szExePath = pSection->GetStringValue("exe");
bool bUseClangCL = pSection->GetStringValue("exe");
// Get output directories
for (auto &file: pProject->files)
{
CUtlString szTarget = pProject->m_target.GetTriplet();
CUtlString szOutputFile = CUtlString("%s/%s/cc/%u_%s/%s/%s.obj",FPC_TEMPORAL_DIRNAME, szTarget.GetString(), hash, pProject->m_szName.GetString(), filesystem2->BuildDirectory(), file.GetString());
CUtlString szOutputDir = szOutputFile;
szOutputDir = dirname(szOutputDir);
filesystem2->MakeDirectory(szOutputDir);
}
// Run CC
for (auto &file: pProject->files)
{
V_printf(" CC %s\n", file.GetString());
CUtlVector<CUtlString> args;
CUtlString szTarget = pProject->m_target.GetTriplet();
CUtlString szCompiledTarget = szTarget;
bool bAreDependenciesUpdated = false;
if (pProject->m_target.kernel == TARGET_KERNEL_ANDROID)
{
szCompiledTarget = CUtlString("%s%u", szTarget.GetString(), pProject->m_androidmanifest.m_nTargetVersion);
}
CUtlString szOutputFile = CUtlString("%s/%s/cc/%u_%s/%s/%s.obj",FPC_TEMPORAL_DIRNAME, szTarget.GetString(), hash, pProject->m_szName.GetString(), filesystem2->BuildDirectory(), file.GetString());
args = {
"/nologo",
};
/*
if (!strcmp(Plat_GetExtension(file),"cpp"))
args.AppendTail("-std=c++17");
else if (!strcmp(Plat_GetExtension(file),"mm"))
;
else
args.AppendTail("-std=c99");
if (pProject->bFPIC)
args.AppendTail("-fPIC");
if (pProject->bFPIE)
args.AppendTail("-fPIE");
*/
for (auto &macro: pProject->macros)
{
args.AppendTail(CUtlString("/D%s=%s", (char*)macro.szName, (char*)macro.szValue));
}
for (auto &include: pProject->includeDirectories)
{
const char *szWindowsPath = GetWindowsPath(include.GetString());
args.AppendTail(CUtlString("/I%s", szWindowsPath));
V_free((void*)szWindowsPath);
}
/*
for (auto &include: pProject->includeFiles)
{
args.AppendTail("-include");
args.AppendTail(include);
}
*/
if (!filesystem2->ShouldRecompile(file, szOutputFile) && !bAreDependenciesUpdated)
goto skipcompile;
args.AppendTail("/c");
args.AppendTail(CUtlString("/Fo%s", szOutputFile.GetString()));
args.AppendTail(file);
winerunner->Run(szExePath, args);
skipcompile:
proj.objects.AppendTail((Object_t){szOutputFile});
ClangFile_t cfile = {};
cfile.m_szName = file;
cfile.m_szArguments = args;
if (pProject->m_target.kernel == TARGET_KERNEL_ANDROID)
{
if (!pProject->m_target.szSysroot)
Plat_FatalErrorFunc("sysroot must be specified for android\n");
cfile.m_szArguments.AppendHead(CUtlString("%s/bin/clang", pProject->m_target.szSysroot));
}
else
cfile.m_szArguments.AppendHead("clang");
/*
g_clangFiles.AppendTail(cfile);
*/
}
winerunner->Wait();
return proj;
}
void CMSVCCompiler::GenerateLinterData()
{
/*
FILE* f = V_fopen("compile_commands.json", "wb");
V_fprintf(f, "[\n");
uint32_t i = 0;
for (auto &file: g_clangFiles)
{
V_fprintf(f, "\t{\n");
V_fprintf(f, "\t\t\"arguments\": [\n");
for (auto &arg: file.m_szArguments)
V_fprintf(f, "\t\t\t\"%s\",\n",arg.GetString());
V_fseek(f, -2, SEEK_CUR);
V_fprintf(f, "\n\t\t],\n");
V_fprintf(f, "\t\t\"file\": \"%s\",\n", file.m_szName.GetString());
V_fprintf(f, "\t\t\"directory\": \"%s\"\n", filesystem2->BuildDirectory());
V_fprintf(f, "\t},\n");
};
V_fseek(f, -2, SEEK_CUR);
V_fprintf(f, "\n]\n");
V_fclose(f);
*/
};