Files
funnygame/fpc/public/apktool.h
2025-07-30 23:53:26 +03:00

40 lines
896 B
C++

#ifndef APK_TOOL_H
#define APK_TOOL_H
#include "tier0/platform.h"
#include "tier1/utlstring.h"
struct AndroidManifest_t
{
public:
void SetPackageVersion( CUtlString szVersion );
void SetPackageBuild( uint64_t nBuild );
void SetPackageID( CUtlString szPackageID );
void SetPackageName( CUtlString szPackageName );
void SetTargetSDKVersion( uint64_t nTargetVersion );
void SetMinSDKVersion( uint64_t nMinVersion );
void AddUserFeature( CUtlString szName, bool bIsRequired, uint64_t nVersion );
void AddUserLibrary( CUtlString szPath );
CUtlString BuildManifest();
CUtlString m_szPackageName;
CUtlString m_szPackageID;
uint64_t m_nBuild;
CUtlString m_szVersion;
uint64_t m_nTargetVersion;
uint64_t m_nMinVersion;
};
abstract_class IAPKTool
{
public:
virtual CUtlString BuildPackage( AndroidManifest_t manifest, CUtlString szManifestDir ) = 0;
};
IAPKTool *APKTool();
#endif