76 lines
1.6 KiB
C++
76 lines
1.6 KiB
C++
#ifndef HELPER_H
|
|
#define HELPER_H
|
|
|
|
#include "apktool.h"
|
|
#include "tier1/utlstring.h"
|
|
#include "target.h"
|
|
|
|
#define FPC_TEMPORAL_DIRNAME ".fpc"
|
|
|
|
|
|
struct BaseProject_t
|
|
{
|
|
public:
|
|
CUtlString m_szName;
|
|
unsigned int GenerateProjectHash( void );
|
|
};
|
|
|
|
|
|
struct CPUProject_t : public BaseProject_t
|
|
{
|
|
public:
|
|
Target_t m_target = Target_t::DefaultTarget();
|
|
|
|
};
|
|
|
|
|
|
struct ShaderProject_t : public BaseProject_t
|
|
{
|
|
public:
|
|
EShaderTarget m_eTarget;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// File system.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#define FILE_SYSTEM_2_INTERFACE_NAME "FileSystem2_001"
|
|
|
|
abstract_class IFileSystem2
|
|
{
|
|
public:
|
|
// Returns a directory of fpc executable
|
|
virtual char *OwnDirectory() = 0;
|
|
|
|
// Returns directory of build.cpp
|
|
virtual char *BuildDirectory() = 0;
|
|
|
|
virtual void MakeDirectory( const char *psz ) = 0;
|
|
virtual void CopyFile( const char *szDestination, const char *szOrigin ) = 0;
|
|
virtual void CopyDirectory( const char *szDestination, const char *szOrigin ) = 0;
|
|
virtual bool ShouldRecompile( const char *szSource, const char *szOutput ) = 0;
|
|
};
|
|
|
|
extern IFileSystem2 *filesystem2;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Build stage.
|
|
//-----------------------------------------------------------------------------
|
|
class CBuildStage
|
|
{
|
|
public:
|
|
CBuildStage( CUtlString sz, int(*pMainFn)() );
|
|
CUtlString m_sz;
|
|
int(*m_pMainFn)();
|
|
};
|
|
|
|
#define DECLARE_BUILD_STAGE(sz) \
|
|
int __build_stage_##sz(); \
|
|
CBuildStage __##sz##_build_stage(#sz, __build_stage_##sz); \
|
|
int __build_stage_##sz()
|
|
|
|
CUtlVector<CBuildStage*>& BuildStages();
|
|
|
|
#endif
|