Files
funnygame/public/materialsystem/vulkan_shadermeta.h
2026-02-05 23:03:03 +02:00

22 lines
329 B
C

#ifndef VULKAN_METADATA_H
#define VULKAN_METADATA_H
#include "shaderinternals.h"
#include "vulkan/vulkan.h"
struct VulkanDescriptor_t
{
char szName[32];
VkDescriptorType eDescriptorType;
uint32_t uBinding;
uint32_t uSet;
};
struct VulkanInputMetaData_t
{
uint32_t nDescriptorsCount;
uint32_t pDescriptorSets;
};
#endif