Files
funnygame/tier1/__build.cpp
2025-06-04 00:18:32 +03:00

34 lines
771 B
C++

#include "helper.h"
#include "c.h"
#include "ld.h"
#include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> tier1_CompiledFiles = {
"tier1/commandline.cpp",
"tier1/utlbuffer.cpp",
"tier1/utlmap.cpp",
"tier1/utlstring.cpp",
"tier1/utlvector.cpp",
};
CUtlString tier1_lib;
int tier1_build()
{
CCProject compileProject = {};
CLDProject ldProject = {};
compileProject.m_szName = "tier1";
compileProject.files = tier1_CompiledFiles;
compileProject.includeDirectories = all_IncludeDirectories;
compileProject.bFPIC = true;
ldProject = compileProject.Compile();
ldProject.linkType = ELINK_STATIC_LIBRARY;
CUtlString outputProject = ldProject.Link();
tier1_lib = outputProject;
return 0;
};
DECLARE_BUILD_STAGE(tier1, tier1_build);