132 lines
1.9 KiB
C++
132 lines
1.9 KiB
C++
#include "console.h"
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#include "tier1/utlvector.h"
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void IConsole::RegisterVar( ConVar *cvar )
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{
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}
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void IConsole::UnRegisterVar( ConVar *cvar )
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{
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}
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ConVar *IConsole::FindVar( const char *pName )
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{
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}
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void IConsole::RegisterCommand( ConVar *cvar )
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{
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}
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void IConsole::UnRegisterCommand( ConVar *cvar )
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{
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}
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ConCommand *IConsole::FindCommand( const char *pName )
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{
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}
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void IConsole::Execute( void )
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{
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}
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void IConsole::AddCommand( const char *psz )
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{
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}
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void IConsole::InsertCommand( const char *psz )
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{
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};
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ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags )
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: ConVar(pName, pDefaultValue, flags, 0)
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{
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}
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ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags,
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const char *pHelpString )
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: ConVar(pName, pDefaultValue, flags, pHelpString, 0)
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{
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}
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ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags,
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const char *pHelpString, ConCommandFn callback )
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{
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m_szName = CUtlString(pName);
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m_flags = flags;
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m_szValue = pDefaultValue;
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m_fValue = V_atof(pDefaultValue);
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m_nValue = V_atoi(pDefaultValue);
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IConsole::RegisterVar(this);
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}
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bool ConVar::IsFlagSet( int flag )
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{
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}
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const char *ConVar::GetHelpText( void )
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{
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}
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bool ConVar::IsRegistered( void )
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{
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}
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const char *ConVar::GetName( void )
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{
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}
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void ConVar::AddFlags( int flags )
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{
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}
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bool ConVar::IsCommand( void )
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{
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}
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void ConVar::InstallChangeCallback( ConCommandFn )
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{
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}
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float ConVar::GetFloat( void )
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{
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}
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int ConVar::GetInt( void )
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{
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return m_nValue;
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}
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bool ConVar::GetBool( void )
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{
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return m_nValue;
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}
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const char *ConVar::GetString( void )
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{
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}
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void ConVar::SetValue( const char *szValue )
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{
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if (!szValue)
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return;
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m_szValue = szValue;
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m_fValue = V_atof(szValue);
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m_nValue = V_atoi(szValue);
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}
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void ConVar::SetValue( float fValue )
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{
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m_fValue = fValue;
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m_nValue = fValue;
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m_szValue = CUtlString("%f\n",fValue);
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}
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void ConVar::SetValue( int iValue )
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{
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m_fValue = iValue;
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m_nValue = iValue;
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m_szValue = CUtlString("%i\n",iValue);
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} |