Files
funnygame/fpc/main.cpp
2025-12-28 01:39:26 +02:00

141 lines
3.2 KiB
C++

#include "tier0/platform.h"
#include "tier1/commandline.h"
#include "tier1/interface.h"
#include "tier1/utlvector.h"
#include "tier2/ifilesystem.h"
#include "tier2/fileformats/ini.h"
#include "public/c.h"
#include "public/helper.h"
#include "public/ld.h"
#include "public/target.h"
#include "runner.h"
#include "winerunner.h"
#include "c.h"
#include "signal.h"
#include "libgen.h"
#include "builder.h"
CUtlString owndir;
extern char *g_szBuildDir;
void build_tier0()
{
};
int build()
{
BuildFile_t *pBuildFile = ProjectBuilder()->BuildProject("main",CUtlString("%s/build.cpp",g_szBuildDir));
/*
LinkProject_t linkScriptProject = ccompiler->Compile(&compileScriptProject);
linkScriptProject.linkType = ELINK_DYNAMIC_LIBRARY;
linkScriptProject.m_target = Target_t::HostTarget();
CUtlString script = linker->Link(&linkScriptProject);
void *scriptDLL = Plat_LoadLibrary(script);
pBuildFactory = Sys_GetFactory(scriptDLL);
pBuildFactory = NULL;
pBuildFileInfo = (BuildFileInfo_t*)pBuildFactory(BUILD_FILE_INFO_INTERFACE_NAME, NULL);
if (!pBuildFactory)
Plat_FatalErrorFunc("Failed to find build file info interface\n");
auto PreinitFn = (void(*)())Plat_GetProc(scriptDLL, "Preinit");
if (PreinitFn)
PreinitFn();
for (auto &build: pBuildFileInfo->m_stages)
{
build->m_pMainFn();
};
*/
ccompiler->GenerateLinterData();
return 0;
};
void IEngine_Signal(int sig)
{
switch (sig)
{
case SIGSEGV:
case SIGILL:
case SIGABRT:
Plat_Backtrace();
Plat_FatalErrorFunc("Fault\n");
break;
case SIGINT:
Plat_Exit(0);
break;
default:
break;
};
Plat_Exit(0);
};
int main(int c, char **v)
{
char path[1024];
CUtlString buildcppDir = getcwd(path, 1024);
owndir = buildcppDir;
char *szBuildcppDir = buildcppDir.GetString();
findbuild:
FILE* file = V_fopen("build.cpp", "rb");
if (!file)
{
dirname(szBuildcppDir);
if (buildcppDir=="/")
{
V_printf("build.cpp not found\n");
return 0;
}
chdir(szBuildcppDir);
goto findbuild;
} else {
V_fclose(file);
}
g_szBuildDir = szBuildcppDir;
#ifdef __linux
signal(SIGHUP, IEngine_Signal);
signal(SIGINT, IEngine_Signal);
signal(SIGQUIT, IEngine_Signal);
signal(SIGILL, IEngine_Signal);
signal(SIGTRAP, IEngine_Signal);
signal(SIGIOT, IEngine_Signal);
signal(SIGBUS, IEngine_Signal);
signal(SIGFPE, IEngine_Signal);
signal(SIGSEGV, IEngine_Signal);
signal(SIGTERM, IEngine_Signal);
#endif
runner = (IRunner*)CreateInterface(RUNNER_INTERFACE_NAME, NULL);
winerunner = (IWineRunner*)CreateInterface(WINE_RUNNER_INTERFACE_NAME, NULL);
filesystem2 = (IFileSystem2*)CreateInterface(FILE_SYSTEM_2_INTERFACE_NAME, NULL);
ccompiler = (ICCompiler*)CreateInterface(CLANG_C_COMPILER_INTERFACE_NAME, NULL);
linker = (ILinker*)CreateInterface(CLANG_LINKER_INTERFACE_NAME, NULL);
void *pFilesystem = Plat_LoadLibrary(CUtlString("%s/libfilesystem_std.so",filesystem2->OwnDirectory()));
CreateInterfaceFn pFilesystemFactory = Sys_GetFactory(pFilesystem);
filesystem = (IFileSystem*)CreateInterface(FILESYSTEM_INTERFACE_VERSION, NULL);
filesystem->Init();
g_pConfig = INIManager()->ReadFile(".fpccfg");
CommandLine()->CreateCommandLine(c, v);
if (CommandLine()->CheckParam("build"))
return build();
return 0;
};