Files
funnygame/game/client/milmoba/mainmenu.cpp
2025-07-20 00:45:31 +03:00

91 lines
1.5 KiB
C++

#include "mainmenu.h"
#include "fgui/label.h"
#include "fgui/rect.h"
#include "fgui/widget.h"
#include "interface.h"
class CMOBAMainMenuGUI: public CFGUI_Widget
{
public:
CMOBAMainMenuGUI();
virtual void Event( FGUI_Event_t event ) override;
virtual void Draw() override;
virtual void Frame() override;
private:
CFGUI_Rect *m_pBackground;
CFGUI_Label *m_pGameName;
};
CMOBAMainMenuGUI::CMOBAMainMenuGUI()
{
SetPosition(0, 0);
m_pBackground = new CFGUI_Rect;
m_pBackground->SetParent(this);
m_pBackground->SetPosition(90,90);
m_pBackground->SetSize(300, 400);
m_pBackground->SetBoxColor(0.1, 0.1, 0.1, 1);
m_pGameName = new CFGUI_Label;
m_pGameName->SetParent(this);
m_pGameName->SetFont("fonts/IBMPlexMono-Regular");
m_pGameName->SetLabel("funnygame");
m_pGameName->SetGlyphSize(24);
m_pGameName->SetPosition(100, 100);
};
void CMOBAMainMenuGUI::Event( FGUI_Event_t event )
{
}
void CMOBAMainMenuGUI::Draw()
{
}
void CMOBAMainMenuGUI::Frame()
{
}
class CMOBAMainMenu: public IMainMenu
{
public:
virtual void Init() override;
virtual void Frame() override;
virtual void Deinit() override;
virtual void SetVisibility( bool bIsVisible ) override;
private:
CMOBAMainMenuGUI *m_pMainMenu;
};
void CMOBAMainMenu::Init()
{
m_pMainMenu = new CMOBAMainMenuGUI;
m_pMainMenu->SetVisibility(true);
}
void CMOBAMainMenu::Frame()
{
}
void CMOBAMainMenu::SetVisibility( bool bIsVisible )
{
m_pMainMenu->SetVisibility(bIsVisible);
}
void CMOBAMainMenu::Deinit()
{
}
DECLARE_ENGINE_INTERFACE(MainMenu, CMOBAMainMenu);