Files
funnygame/external/steamworks/steamworksexample/ServerBrowserMenu.h
2025-07-13 15:47:42 +03:00

38 lines
1.1 KiB
C++

//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
//
// Purpose: Class to find servers menu
//
//=============================================================================
#ifndef SERVERBROWSERMENU_H
#define SERVERBROWSERMENU_H
#include "BaseMenu.h"
#include "ServerBrowser.h"
class CServerBrowserMenu : public CBaseMenu<ServerBrowserMenuData_t>
{
public:
// Constructor
CServerBrowserMenu( IGameEngine *pGameEngine ) : CBaseMenu<ServerBrowserMenuData_t>( pGameEngine ) {}
void Rebuild( std::list<CGameServer> &List, bool bIsRefreshing )
{
ClearMenuItems();
ServerBrowserMenuData_t data;
std::list<CGameServer>::iterator iter;
for( iter = List.begin(); iter != List.end(); ++iter )
{
data.m_eStateToTransitionTo = k_EClientGameConnecting;
data.m_steamIDGameServer = iter->GetSteamID();
AddMenuItem( MenuItem_t( iter->GetDisplayString(), data ) );
}
data.m_eStateToTransitionTo = k_EClientGameMenu;
AddMenuItem( CServerBrowserMenu::MenuItem_t( "Return to main menu", data ) );
}
};
#endif // SERVERBROWSERMENU_H