Files
funnygame/tier2/build.cpp
2026-01-02 13:31:12 +02:00

32 lines
701 B
C++

#include "helper.h"
#include "c.h"
#include "ld.h"
#include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> tier2_CompiledFiles = {
"fileformats/ini.cpp",
"fileformats/json.cpp",
"filesystem.cpp",
};
DECLARE_BUILD_STAGE(tier2)
{
CProject_t compileProject = {};
LinkProject_t ldProject = {};
compileProject.m_szName = "tier2";
compileProject.files = tier2_CompiledFiles;
compileProject.includeDirectories = {"../public"};
compileProject.bFPIC = true;
ldProject = ccompiler->Compile(&compileProject);
ldProject.linkType = ELINK_STATIC_LIBRARY;
CUtlString szOutputProject = linker->Link(&ldProject);
ADD_OUTPUT_OBJECT("tier2", szOutputProject)
return 0;
};