Files
funnygame/public/server.h
2025-07-13 15:47:42 +03:00

26 lines
378 B
C++

#ifndef SERVER_H
#define SERVER_H
#include "tier0/platform.h"
#include "networking.h"
interface IServer
{
public:
static void LoadGame( const char *psz );
static void Think( float fDelta );
static void UnloadGame( const char *psz );
};
class CBasePlayer;
abstract_class IIClient
{
public:
uint64_t playerID;
uint32_t playerHandle;
CBasePlayer *pBasePlayer;
};
#endif