Files
funnygame/engine/miniaudio.cpp
2026-05-24 00:40:45 +03:00

26 lines
479 B
C++

#include "iaudio.h"
#include "miniaudio.h"
class CAudioPlayer
{
public:
virtual void StartAt( double fTime ) = 0;
virtual double GetPlayTime() = 0;
virtual double Stop() = 0;
virtual void Continue() = 0;
};
class CAudio
{
public:
virtual IAudioPlayer *SpawnPlayer() = 0;
};
class CAudioManager: public IAppSystem
{
public:
virtual void CreateAudio( const char *szFile ) = 0;
virtual void SetEarsPosition( Vector v ) = 0;
virtual void SetEarsRotation( Quat q ) = 0;
};