Files
funnygame/asmrigs/build.cpp
2026-01-16 13:32:36 +02:00

46 lines
1.2 KiB
C++

#include "c.h"
#include "ld.h"
#include "helper.h"
ADD_DEPENDENCY_BUILD_FILE(tier0, "../tier0/build.cpp")
ADD_DEPENDENCY_BUILD_FILE(tier1, "../tier1/build.cpp")
ADD_DEPENDENCY_BUILD_FILE(tier2, "../tier2/build.cpp")
ADD_DEPENDENCY_BUILD_FILE(fs, "../stdfilesystems/build.cpp")
DECLARE_BUILD_STAGE(brb)
{
CProject_t stProject = {};
LinkProject_t stLink = {};
CUtlString szBuiltFile = {};
stProject.m_szName = "bc";
stProject.files = {
"brb/lexer.cpp",
"brb/main.cpp",
};
stProject.includeDirectories = {
"../public"
};
stLink = ccompiler->Compile(&stProject);
stLink.libraryObjects = {
GET_PROJECT_LIBRARY(tier0, "tier0"),
GET_PROJECT_LIBRARY(tier1, "tier1"),
GET_PROJECT_LIBRARY(tier2, "tier2"),
};
szBuiltFile = linker->Link(&stLink);
ADD_OUTPUT_OBJECT("bc", szBuiltFile);
return 0;
};
DECLARE_BUILD_STAGE(brb_install)
{
CUtlString szBuildOutput = CUtlString("build/%s", Target_t::DefaultTarget().GetTriplet().GetString());
filesystem2->MakeDirectory(szBuildOutput);
filesystem2->CopyFile(szBuildOutput, GET_PROJECT_OBJECT(brb, "bc"));
filesystem2->CopyFile(szBuildOutput, GET_PROJECT_LIBRARY(tier0, "tier0"));
filesystem2->CopyFile(szBuildOutput, GET_PROJECT_LIBRARY(filesystem_std, "fs"));
return 0;
}