Files
funnygame/public/inetworkserver.h
2026-02-28 21:07:44 +02:00

25 lines
944 B
C

#ifndef NETWORK_SERVER_H
#define NETWORK_SERVER_H
#include "networkbase.h"
//-----------------------------------------------------------------------------
// Launches local server
// Good to pass data between server and client
//-----------------------------------------------------------------------------
INetworkBase *LaunchLocalBridge( uint16_t uPort );
//-----------------------------------------------------------------------------
// Launches public server at port
// Public if you open ports :0
//-----------------------------------------------------------------------------
INetworkBase *LaunchServerAtPort( uint16_t uPort );
//-----------------------------------------------------------------------------
// Launches public server at steam datagram relay
// We just trust this method
//-----------------------------------------------------------------------------
INetworkBase *LaunchServerAtSteamRelay( uint16_t uPort );
#endif