Files
funnygame/fpc/library/c.cpp

118 lines
3.0 KiB
C++

#include "c.h"
#include "filesystem.h"
#include "helper.h"
#include "target.h"
#include "tier0/lib.h"
#include "tier0/platform.h"
#include "tier1/utlvector.h"
#include "libgen.h"
#include "ctype.h"
struct ClangFile_t
{
CUtlString m_szName;
CUtlVector<CUtlString> m_szArguments;
};
CUtlVector<ClangFile_t> g_clangFiles;
CLDProject CCProject::Compile()
{
CLDProject proj = {};
proj.m_szName = m_szName;
unsigned int hash = GenerateProjectHash();
for (auto &file: files)
{
CUtlVector<CUtlString> args;
V_printf(" CC %s\n", file.GetString());
CUtlString szTarget = m_target.GetTriplet();
CUtlString szOutputFile = CUtlString("%s/%s/cc/%u_%s/%s/%s.o",FPC_TEMPORAL_DIRNAME, szTarget.GetString(), hash, m_szName.GetString(), IFileSystem2::BuildDirectory(), file.GetString());
CUtlString szOutputDir;
args = {
"-target",
szTarget,
"-g",
"-c",
"-o",
szOutputFile,
file,
};
if (!strcmp(Plat_GetExtension(file),"cpp"))
args.AppendTail("-std=c++17");
else
args.AppendTail("-std=c99");
if (m_target.kernel == TARGET_KERNEL_DARWIN)
{
args.AppendTail("-isysroot");
args.AppendTail("/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk");
}
if (m_target.kernel == TARGET_KERNEL_IOS)
{
args.AppendTail("-isysroot");
args.AppendTail("/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk");
args.AppendTail("-miphoneos-version-min=18.0 ");
args.AppendTail("-fembed-bitcode");
}
if (bFPIC)
args.AppendTail("-fPIC");
if (bFPIE)
args.AppendTail("-fPIE");
for (auto &macro: macros)
{
args.AppendTail("-D");
args.AppendTail(CUtlString("%s=%s", (char*)macro.szName, (char*)macro.szValue));
}
for (auto &include: includeDirectories)
{
args.AppendTail("-I");
args.AppendTail(include);
}
for (auto &include: includeFiles)
{
args.AppendTail("-include");
args.AppendTail(include);
}
if (!IFileSystem2::ShouldRecompile(file, szOutputFile))
goto skipcompile;
szOutputDir = szOutputFile;
szOutputDir = dirname(szOutputDir);
IFileSystem2::MakeDirectory(szOutputDir);
IRunner::Run("clang", args);
skipcompile:
proj.objects.AppendTail((CObject){szOutputFile});
ClangFile_t cfile = {};
cfile.m_szName = file;
cfile.m_szArguments = args;
g_clangFiles.AppendTail(cfile);
}
return proj;
}
void CCProject::GenerateCompileCommands()
{
FILE* f = V_fopen("compile_commands.json", "w");
V_fprintf(f, "[\n");
uint32_t i = 0;
for (auto &file: g_clangFiles)
{
V_fprintf(f, "\t{\n");
V_fprintf(f, "\t\t\"arguments\": [\n");
V_fprintf(f, "\t\t\t\"clang\",\n");
for (auto &arg: file.m_szArguments)
V_fprintf(f, "\t\t\t\"%s\",\n",arg.GetString());
V_fseek(f, -2, SEEK_CUR);
V_fprintf(f, "\n\t\t],\n");
V_fprintf(f, "\t\t\"file\": \"%s\",\n", file.m_szName.GetString());
V_fprintf(f, "\t\t\"directory\": \"%s\"\n", IFileSystem2::BuildDirectory());
V_fprintf(f, "\t},\n");
};
V_fseek(f, -2, SEEK_CUR);
V_fprintf(f, "\n]\n");
V_fclose(f);
};