Files
funnygame/engine/ml_video.h

32 lines
712 B
C++

#ifndef ML_VIDEO_H
#define ML_VIDEO_H
#include "tier0/platform.h"
#include "Metal/Metal.hpp"
#include "QuartzCore/QuartzCore.hpp"
extern CA::MetalLayer *g_mlLayer;
extern MTL::Device *g_mlDevice;
extern MTL::CommandQueue *g_mlCommandQueue;
extern MTL::CommandBuffer *g_mlCommandBuffer;
extern NS::AutoreleasePool *g_mlPool;
extern char g_bConfigNotify;
extern uint32_t g_nWindowWidth;
extern uint32_t g_nWindowHeight;
extern CUtlVector<MTL::Texture*> g_destroyImageBuffer;
extern CUtlVector<MTL::Buffer*> g_destroyBuffersBuffer;
extern MTL::Texture *g_mlDrawableTexture;
interface IMetal
{
public:
static void Init();
static void CreatePipelines();
static void Frame();
static void Deinit();
};
#endif