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funnygame/tier1/build.cpp

33 lines
696 B
C++

#include "helper.h"
#include "c.h"
#include "ld.h"
#include "tier1/utlstring.h"
CUtlVector<CUtlString> tier1_CompiledFiles = {
"interface.cpp",
"appinit.cpp",
"utlbuffer.cpp",
"utlmap.cpp",
"utlstring.cpp",
"utlvector.cpp",
};
DECLARE_BUILD_STAGE(tier1)
{
CProject_t compileProject = {};
LinkProject_t ldProject = {};
compileProject.m_szName = "tier1";
compileProject.files = tier1_CompiledFiles;
compileProject.includeDirectories = {"../public"};
compileProject.bFPIC = true;
ldProject = ccompiler->Compile(&compileProject);
ldProject.linkType = ELINK_STATIC_LIBRARY;
CUtlString szOutputDir = linker->Link(&ldProject);
ADD_OUTPUT_OBJECT("tier1", szOutputDir)
return 0;
};