Files
funnygame/fpc/library/libfpc.cpp

25 lines
820 B
C++

#include "helper.h"
#include "runner.h"
#include "c.h"
#include "ld.h"
#include "tier2/ifilesystem.h"
IFileSystem *filesystem;
void *LibFpcInit()
{
filesystem2 = (IFileSystem2*)CreateInterface(FILE_SYSTEM_2_INTERFACE_NAME, NULL);
runner = (IRunner*)CreateInterface(RUNNER_INTERFACE_NAME, NULL);
ccompiler = (ICCompiler*)CreateInterface(CLANG_C_COMPILER_INTERFACE_NAME, NULL);
linker = (ILinker*)CreateInterface(CLANG_LINKER_INTERFACE_NAME, NULL);
void *pFilesystem = Plat_LoadLibrary("libfilesystem_std.so");
CreateInterfaceFn pFilesystemFactory = Sys_GetFactory(pFilesystem);
filesystem = (IFileSystem*)pFilesystemFactory(FILESYSTEM_INTERFACE_VERSION, NULL);
filesystem->Init();
V_printf("----- %p\n",filesystem);
return NULL;
}
EXPOSE_INTERFACE_FN(LibFpcInit, LibFpcInit, LIBFPC_INIT_INTERFACE_VERSION);