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funnygame/funnyassets/maps/test_map.fmap
2026-02-19 00:39:20 +02:00

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[
{
"class": "mesh",
"model": "test_map.fmesh",
"material": "test_map.fmat",
"physics": "test_map.fmesh",
"position": [0, 0, 0],
"rotation": [1, 0, 0, 0]
},
{
"class": "point_light",
"position": [100, 0, 0]
}
]