Files
funnygame/materialsystem/gamewindow_android.cpp
T
2026-08-29 12:31:10 +03:00

224 lines
4.9 KiB
C++

#include "android/android_native_app_glue.h"
#include "materialsystem/igamewindow.h"
#include "tier0/lib.h"
#include "tier0/platform.h"
#include "tier1/interface.h"
#include "tier1/utlvector.h"
#include "volk.h"
extern struct android_app *g_android_app;
class CAndroidGameWindow: public IGameWindow
{
public:
virtual void Init() override;
virtual void Shutdown() override;
virtual void Frame( float fDelta ) override;
virtual uint32_t GetRenderWidth() override;
virtual uint32_t GetRenderHeight() override;
virtual bool BRenderSizeUpdated() override;
virtual void SetOutputImage( IImage *pImage ) override;
virtual IImage *GetOutputImage() override;
virtual void SetKeyCallback( KeyCallbackFn fn ) override;
virtual void SetAxisCallback( AxisCallbackFn fn ) override;
virtual void *CreateVulkanSurface( void *pInstance ) override;
virtual void DestroyVulkanSurface( void *pInstance ) override;
virtual bool IsValid() override;
KeyCallbackFn m_fnKeyCallback = NULL;
AxisCallbackFn m_fnAxisCallback = NULL;
bool m_bWindowSizeUpdated;
uint32_t m_uRenderWidth;
uint32_t m_uRenderHeight;
bool m_bIsValid = false;
private:
VkSurfaceKHR m_hSurface = NULL;
IImage *m_pOutputImage = NULL;
};
void CAndroidGameWindow::Init()
{
m_uRenderWidth = 1280;
m_uRenderHeight = 720;
}
void CAndroidGameWindow::Shutdown()
{
}
void CAndroidGameWindow::Frame( float fDelta )
{
}
uint32_t CAndroidGameWindow::GetRenderWidth()
{
return m_uRenderWidth;
}
uint32_t CAndroidGameWindow::GetRenderHeight()
{
return m_uRenderHeight;
}
bool CAndroidGameWindow::BRenderSizeUpdated()
{
return m_bWindowSizeUpdated;
}
void CAndroidGameWindow::SetOutputImage( IImage *pImage )
{
m_pOutputImage = pImage;
}
IImage *CAndroidGameWindow::GetOutputImage()
{
return m_pOutputImage;
}
void CAndroidGameWindow::SetKeyCallback( KeyCallbackFn fn )
{
m_fnKeyCallback = fn;
}
void CAndroidGameWindow::SetAxisCallback( AxisCallbackFn fn )
{
m_fnAxisCallback = fn;
}
void *CAndroidGameWindow::CreateVulkanSurface( void *pInstance )
{
VkAndroidSurfaceCreateInfoKHR ci = {};
ci.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
ci.window = g_android_app->window;
vkCreateAndroidSurfaceKHR((VkInstance)pInstance, &ci, NULL, &m_hSurface);
return m_hSurface;
}
void CAndroidGameWindow::DestroyVulkanSurface( void *pInstance )
{
vkDestroySurfaceKHR((VkInstance)pInstance, m_hSurface, NULL);
}
bool CAndroidGameWindow::IsValid()
{
return m_bIsValid;
}
class CAndroidGameWindowManager: public IGameWindowManager
{
public:
virtual void Init() override;
virtual void Frame( float fDelta ) override;
virtual void Shutdown() override;
virtual IGameWindow *CreateWindow() override;
virtual void DestroyWindow( IGameWindow* pWindow ) override;
virtual int GetVulkanInstanceExtensionCount() override;
virtual const char **GetVulkanInstanceExtensions() override;
CAndroidGameWindow m_window;
private:
};
IGameWindowManager *GameWindowManager()
{
static CAndroidGameWindowManager mgr;
return &mgr;
}
EXPOSE_INTERFACE_FN(GameWindowManager, IGameWindowManager, GAME_WINDOW_MANAGER_INTERFACE_VERSION)
#include "android/log.h"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, "funnygame", __VA_ARGS__)
static void HandleAndroidEvent(android_app* app, int32_t cmd) {
CAndroidGameWindowManager *pMgr = (CAndroidGameWindowManager*)GameWindowManager();
switch (cmd) {
case APP_CMD_INIT_WINDOW:
pMgr->m_window.m_bIsValid = true;
break;
default:
break;
}
}
void CAndroidGameWindowManager::Init()
{
g_android_app->onAppCmd = HandleAndroidEvent;
while (true)
{
int events;
android_poll_source* source;
while (ALooper_pollOnce(0, nullptr, &events, (void**)&source) >= 0) {
if (source) source->process(g_android_app, source);
}
if (m_window.IsValid())
break;
}
}
/*
static EInputButton GetKeyButton( Android_Keycode eCode )
{
}
*/
void CAndroidGameWindowManager::Frame( float fDelta )
{
m_window.m_bWindowSizeUpdated = false;
int events;
android_poll_source* source;
while (ALooper_pollOnce(0, nullptr, &events, (void**)&source) >= 0) {
if (source) source->process(g_android_app, source);
}
uint32_t uNewWidth = ANativeWindow_getWidth(g_android_app->window);
uint32_t uNewHeight = ANativeWindow_getHeight(g_android_app->window);
if (m_window.m_uRenderWidth != uNewWidth || m_window.m_uRenderHeight != uNewHeight)
{
m_window.m_bWindowSizeUpdated = true;
}
m_window.m_uRenderWidth = uNewWidth;
m_window.m_uRenderHeight = uNewHeight;
}
void CAndroidGameWindowManager::Shutdown()
{
}
IGameWindow *CAndroidGameWindowManager::CreateWindow()
{
return &m_window;
}
void CAndroidGameWindowManager::DestroyWindow( IGameWindow* pWindow )
{
pWindow->Shutdown();
}
int CAndroidGameWindowManager::GetVulkanInstanceExtensionCount()
{
return 2;
}
static const char *extensions[] = {
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
VK_KHR_SURFACE_EXTENSION_NAME,
};
const char **CAndroidGameWindowManager::GetVulkanInstanceExtensions()
{
return extensions;
}